Board Thread:General Discussion/@comment-25814498-20190719190634/@comment-38256924-20190726190618

Thank you for being honest. I am honestly thinking of making the user only be able to make 1 per person they wish to have a Living Weapon.

If the user has to force his control over the object's new mind it would make it limit to one, especially considering how most things think only in the mannerism that they were created for use. Like a weapon simply wanting to fight all the time and not heal, use barriers or anything else. Another thing is that maybe the Living Weapon/Armor just wants to give slight boost to skils (1.125% increase) for things like hunting, sewing/tailoring, etc. This would mean that the character would have to either negotiate on what to pick, that he would have to force the object using his Ne, which would be difficult, or that the Living Weapon/Armo chooses before the caracter realizes that it is near/has grown stronger.

Though maybe the weapon chooses not to use its power at all, becoming less useful in fights, and sometimes some things can be useless in fights, like enhanced/freely-given abilities such as crafting skills, household skills, and some like the fortune telling Nen girl's hatsu.and others may be dangerous for the user to use, but I don't know how.