Board Thread:General Discussion/@comment-25814498-20150505201606/@comment-25814498-20160523222442

I'm glad the many hours spent writing it didn't go to waste then:

1) I understand your meaning, however, other than Lust(activated intentionally) and Envy none of the Sins involve manipulation of creatures and objects, they simple enhance a different aspect of the user. While the user is manipulating their self in terms of their emotions, it doesn't really integrate it in any other way.

2) If I were to allocate them to different Nen Types it would go like this: Wrath= Enhancement, Envy= Enhancement + Manipulation/Specialization, Pride= Enhancement, Gluttony= Enhancement(I'm not sure where you got manipulation from)+ Specialization(aura synthesis), Lust= Manipulation + Enhancement and Sloth=Enhancement. As you can tell from the list, I had considered making this an Enhancement Hatsu, but thought that Envy, Gluttony and possibly Greed would make it specialization.

3) Most likely but I'm not sure exactly what I would do. All of the other forms of the hatsu with the exception of Sloth are useful in battle, but I'm not sure how Greed would translate to a fighting technique. I would appreciate some help on that front actually, so do tell of any ideas you may have.

4) The Sloth state would activate automatically if the user had lost a large amount of energy from battle or otherwise, or through extreme fatigue due to various possible sources. Because of this the user would exit the Sloth state after they had recovered their energy/from their fatigue.