Board Thread:General Discussion/@comment-25814498-20150505201606/@comment-25814498-20160312161804

Alright, first off this looks REALLY similar to the Phantom Wounds hatsu I posted a while back, just a lot more... Impractical. I mean, with mine the point was you could manifest the wounds on your opponent at will, giving the user a lot more control over them(and flexibility in combat), but for this hatsu not only does your opponent have to eat the apple(which, why would they after they've just been attacked by a crazy spooky ghost sword), but it also means it has no practical combat uses whatsoever. Why wouldn't you just conjure a really strong sword to kill the opponent their and then? Why would you limit yourself to only three strikes? It's very creative, I just don't see the point is all.