Board Thread:General Discussion/@comment-25814498-20150505201606/@comment-26328217-20161201034039

Name : Sensory Hijack

Nen Type: Manipulation / Specialization (not really sure...)

Description: The user is able to 'hijack' the senses of their opponents, making them see, feel, hear, smell, and taste things that aren't actually there, and/or shutting off one or more of those senses. This ability has a time limit of five minutes, meaning each false sensation will only last that long. Once the five minutes is up, the user's control over their senses is broken and they must be touced again before they can be 'hijacked' again.

Limitations (if you have any): The user must touch a target before being able to hijack their senses; however, once 'hijacked' the user can manipulate their senses from afar. Additionally, this ability has a time limit of five minutes, after which the target must be touched again.

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Name: The Tribe

Nen Type: Conjuration

Description: The user grabs onto one or two enemies and transports them to the user's conjured 'space', which takes the form of a tribal village full of varying numbers of masked tribal creatures (called Tribesmen) mixing the capabilities of humans with those of animals (similar to Chimera Ants, but without the insect parts). In order to leave The Tribe, enemies must either fight and defeat every single enemy, be killed, have the user pull them out, or beat the user themselves (while also fending off the Tribesmen, who ignore the user).

Limitations (if you have any): To transport foes into Tribe, the user must be touching them, and the user cannot leave as long as other living beings are inside their conjured space. Additionally, the Tribesmen will not jump to the user's defense, even if they're being attacked by the trapped enemies. The Tribesmen will attack anyone other than the user who enters the Conjured world without hesitation, meaning the user's allies cannot enter without risking being attacked.