Board Thread:General Discussion/@comment-25814498-20170501170235/@comment-25814498-20170505194439

Very creative, but even with the system of destruction no matter how lightly the user is injured, I believe that a hatsu that completely negates any and all damage up to 20 times is extremely overpowered. I think that the best course of action would be to either lower the number of Voodoo Dolls the user can create at once, add some actual limitations to the creation of the dolls to make it more difficult, or add a scaling system to the dolls, where different amounts of damage may cause a differing number of dolls to break.