Board Thread:General Discussion/@comment-25814498-20150505201606/@comment-25814498-20170302170305

It depends. Again, for how few limitations you have, (that being literally zero for actually activating the hatsu), the constraints would most likely be extremely weak and near useless on anyone but none Nen users or extremely weak Nen users. The problem isn't with the Hatsu itself(as I said, there are several instances of Nen users forcing others into a state of Zetsu), the problem is with how few limitations you have; they need to be extremely strict or situational if you want it to be as powerful as you're portraying it in the description, not just one that states you can't use it on more than 5 people at a time. I would, in fact, start with the latter limitation, as five people at once is still extremely overpowered for the nature of the hatsu; if you are adamant in keeping it, however, I would add other limitations onto it, such as the strength of the constraints deteriorating with each person the hatsu is used upon, as an example.

One good thing about the change, however, is that it is much more suitable for an enhancer like Eloy. The previous iteration would have undoubtedly employed manipulation in its use, which would be unsuitable for an enhancer that would only have a 60% affinity in that category, whilst the new version could be argued to employ transmutation and emission instead, and as Eloy would have an 80% affinity in these two categories, the Hatsu would be much more effect as it is now. So well done in that regard.