Board Thread:General Discussion/@comment-25814498-20170501170235/@comment-6576725-20180220231523

Hazana12 wrote: My first Hatsu, so be nice :P Name: 8 Flag Foresight

Nen Type: Specialisation

Description: By speaking the name of the Hatsu, and channelling Nen into one or both of their eyes, the user gains the ability to perceive 'Flags' above the heads of those they view whilst in this state, corresponding to the eye(s) used. These flags constitute a form of limited foresight, perceptible only to the user. The flags that may appear, and the eye required to perceive them, are as follows:

Left eye:

1:Death Flag- The appearance of this flag signals the impending death of the target. The time frame for this death is not fixed, but will typically manifest in 48-72 hours. Note- this flag does not tell the user what will cause the target's death e.g. whether the death is accidental or deliberate.

2: Enemy Flag: This flag appears if the viewed target(s) perceive the user as an enemy or hostile. Again, this flag is based on the subjective belief of the viewed target and not on objective reality.

3: Loss Flag: This flag appears if the viewed target will suffer a great personal loss of some kind in the 'near future'. Note that the user of '8 Flag Foresight' is unable to perceive the nature of this loss, only that it will occur in the near future.

4: Murder Flag: This flag appears if the target possesses a killing intent towards a nearby person. This flag does not tell the user who the target intends to kill.

Right Eye:

5: Ally Flag: This flag appears if the target subjectively considers the user of '8 Flag Foresight' to be an ally or friend. Note this flag is based on the target's subjective opinion, not whether the user of this ability is objectively an ally or friend.

6. Romance Flag: This flag appears if the target holds romantic feelings towards a person in the immediate vicinity of the target. Again, this power does not tell the user the identity of the target's love interest.

7: Choice Flag: This flag appears if the target will soon be presented with an important choice or decision, one that will have a great impact on the target. This does not tell the user what said choice is.

8: Story Flag: This flag appears if the viewed target will be an important or pivotal part of the user's near future. Whether the target will play a positive or negative part is unknown to the user.

Limitations: 1: None of the events indicated by the flags are fixed. Changing events may alter or remove the cause of the flag, at which point the flag will shatter.

2: The user cannot use this ability to perceive flags above their own head.

3: Attempting to use this ability for more than 30 seconds every 10 minutes will induce debilitating headaches in the user, increasing exponentially with continued use of the ability.

4: Attempting to view the flags of more than 20 people at once will cause the user to suffer 'Sensory Overload' once the ability terminates. This disables the ability and causes the user to suffer temporary blindness in the eye or eyes used. the length of this blindness is 20 minutes + 2 minutes for every person viewed over the 20 person limit. Example: attempting to view 50 peoples' flags would causes blindness for a total of 80 minutes. That actually is a well thought out and interesting ability. I can even imagine each flag having a cute little symbol on them...well not so much for murder and death but you know what I mean.