Board Thread:General Discussion/@comment-25814498-20150505201606/@comment-30627324-20161129193616

&quot;I Want a Stand&quot; by me wrote: Hxhrod12 wrote: Hey guys I got a couple ideas for nen abilities tell what you think

Name:magic notebook

Type:conjuraration

Description:user conjures up a notebook along with a pen. the book than turn a page where the user proceeds to draw 2 things on the page that will come to life after being drawn. the drawing will then follow the command given by the user. U can increase the runtime of the drawings by giving the command combine

Limitations 1.knowledge=user must have knowledge on drawing for example shield=materials used to make animal=species 2.limit=2 at a time Method to making more -time(30 mins) expire -dismissed by user -destroyed

This is a Conjuration+Manipulation ability, seems alright.

Hxhrod12 wrote: Name:Hard&soft,deadly threads

Type:Transmutation

1st description :the user aura takes on the form of cement and the user can make it as soft as clay in order to make clay puppets,etc. Or the user can harden it to make it a sturdy as concrete to create barriers like wall,etc. the user can also alters the land around them like making mountain as soft as mud

Limits 1.nen amount:the degree of change is dependent on the amount of aura the user has ex:softening cement requires small amount while hardening requires large amounts

2nd description:the user nen takes on the properties of strings that has the durability of fiber wire combined with the bagworm moth strings

Limits Nen amount:the strings strength is dependent of the strength of the user's aura

This ability is a bit tricky. While sure, altering the properties of aura and giving making it soft or hard is indeed Transmutation, but making transmuted-clay puppets and softening the ground are not; they need either Manipulation and/or Emission to work depending on how you're going to use them. And using 3 Hatsu type at the same time, including the one directly opposite to the base for this ability (assuming the user is also a natural Transmuter), is really not ideal unless you're Nen masters like Netero or Biscuit.

And this ability shouldn't need a second description, as it's effectively a completely different ability. Just as a side note, Transmuters generally don't develop Hatsu that would make their aura to have different properties in different abilities they'd developed, as they generally pick 1 specific property for their transmuted-aura and use it as the base for all of their derived Hatsu (even Biscuit who has mastered Nen to such a point that her Hatsu are mostly Emission and Manipulation based rather than her natural type, Transmutation. She still only assign 1 property to her transmuted Nen, that is making it a form of lotion that could carry a multitude of effects depending on the other types of Nen being mixed in and Biscuit's will). But if we assume that the second description is an individual ability on a different user, then it's okay, though it seems like it overlaps with Machi's; and its limitation isn't a limitation, it's just common sense/rule that stronger aura makes stronger Nen-created products and real limitations would typically introduce a downside, condition or some form of rules.

Hxhrod12 wrote: Name:perfect plan

Type:Specialist

Description:user is able to come wuth an ability to counter their opponent or come with a strategy for any situation

Limits User must either be hit by the ability or see the form of the opponents nen

This ability's name overlaps with Meleoron's ability of the same name.

This ability is also a bit vague, does it mean that the user after being hit by an ability or have seen the form of the opponent's Nen, they could create and execute any Hatsu on the spot that directly counters the subject's in question?

IMO it's a bit too strong and needs some form of heavier punishment. One thought is that: The derived counter-Hatsu is only usable for a couple minutes and the user has to be continuously in contact with opponent's Hatsu every couple minutes in order to renew the counter-Hatsu's "license" otherwise it expires and the "account" becomes frozen for a set amount of time before being open to renew again. But the user could own multiple "licenses" at any given moment and the countdown is only active on the one currently in-use. Or something like that idk. Just that this ability as it is now, is probably a bit too strong. I see your concern with the last 2 abilities

with the 2 transmuter ideas they are completely different i know the 2nd 1 similar to machi & im open to suggestion on how to improve it and or the first 1 i am open to suggestion for improvements so its more transmuter like

For the specialist the conditions is 1 being hit or 2 seeing the nen forms 1 or the other and i know the name is similar to melereon and for the limits i cant think of any good ones so tell what you think they should be