Board Thread:General Discussion/@comment-25814498-20170501170235/@comment-109.146.49.195-20180608215259

Name: conditional life

nen type: specialization and manipulator

description: the user of this ability can animate most things and make them living but the user must set conditions to summon these golems the condition can be to summon it or a condition on what it can do. The stricter the condition the stronger the golem the more material manipulated the more nen it costs.the golems will normally be enhanced when summoned a rock golem would become harder to break than normal rock. The golems can't do things unless they're ordered if a golem is given a large amount of nen and some sort of emotional bond it will become sentient the user can make golems be able to change it's shape but normally it has to be infused with a large amount of nen. Or be made out of a substance like water or sand the user of this ability can animate objects like knifes but it won't be Be Able to do many things besides fly towards enemy's

Limitations:the limitations of this ability are you have to say the condition out loud saying I declare a condition the user of this ability can not animate organic things if the golem is not sentient or does not have emotion imbeud in it it has to stay within 250 meters to not decay if the golem goes past 500 meters it will instantly decay the user of this ability can not animate light or shadow golems