Board Thread:General Discussion/@comment-25814498-20150505201606/@comment-17259909-20160304212550

Conflict1914 wrote:  Name: Chitin Knight

 Nen Type: Enhancement?

 Description: At the user’s command Chitin like armour grows around their body from head to toe, completely encasing themselves. They can also incase any other object or being with the armour so long as they don’t exceed the mass the user themselves has and the user is currently touching them. This armour is completely airtight and indestructible, if something hits it then the user will feel nothing and nothing can get inside of the armour while it is active, Nen however can be released from inside. If however the armour is impacted with something 30 times then the armour will instantly break. An impact is registered as something that is solid or made of Nen hitting it or being hit with momentum (this includes footfalls.). The armour registers all impacts as the same level, so a punch from Meruem would count the same as a punch from a cat. The armour itself can be moulded however the user sees fit, something like a horn or claws can be moulded into the armour at any time however it has to stay at the same hardness, so no moving parts besides the joints of the base body.

 Limitations: The armour has a 2 minutes of cool down after being used. This timer resets if the armour is broken.

 The armour doesn’t allow air inside, the user must make do with whatever oxygen is within the armour, though they can mould the armour to allow more inside.

 All armour has the same impact counter, regardless of position. Someone the user has encased in armour could heatbutt a wall 30 times and it would break the user’s armour as well as theirs.

It seems more of a Conjuration ability than an Enhancement ability since you're creating a chitin-like armour. Also, the limitations seem very small for an indestructible armour. Perhaps you should add something, like, you can't move while wearing it.