Board Thread:General Discussion/@comment-5780397-20150422192938

The ultimate form of nerdiness. How would you rate the strength of the various HxH characters, using a 0-10 system? The eight valors are a mixture between Kevo's and mine. The horrible part is that an awful number of characters have never displayed their full abilities (most of the stupid, awesome Ryodan, for example -.-").  It is awfully lenghty to explain, so I'll start with a demonstration.

Gon Freecss (T=77.5)                      Adult form (T=104)

Strength= 8 (Janken: Rock= 10.5)          Strength= 11 (Janken: Rock= 13) Speed= 8                                  Speed= 11 Intelligence= 6                           Intelligence= 6 Composure= 8.5                            Composure= 10 Stamina= 9.5                              Stamina= 11 Blocking= 7.5                             Blocking= 11 Dodging= 7.5                              Dodging= 11 Combat= 7.5                               Combat= 11 Aura= 8                                   Aura= 12 Ability Proficiency= 7                    Ability Proficiency= 10

Now, 0 means "absent" (for example, Nen in Siper would be 0), 10 is the maximum human value in a state of "Ren" (not counting special techniques, because there is a build-up of aura: Gon's Jajanken is a perfect example), taking Netero as the "maximum human value" for most of the physical and combat stats. It is a bit confusing, but it is very intuitive. The values of the special techniques do not count. Now:

-Strength: the brawn of a character. -Speed: how fast a character can move -Intelligence: any kind of intellectual ability. -Composure: kind of hard to define, it's the ability of a character to remain focused during a fight. For example, Killua's composure when he had Illumi's needle in his head was extremely low, while Gon's is always pretty high because, even if he gets angry, he remains concentrated. It also includes tolerance to pain. -Stamina: how long a character can resist physical strain, including ho long they can go on in a Nen battle (mental strain goes in "Composure", sheer amount of aura in "Aura"). -Blocking: anything that can reduce the damage taken, both defensive skills and superhuman endurance. -Dodging: it's self-explanatory. Reactions and speed also play a very important role. -Combat: imagining that two characters had exactly the same physical attributes, who would win? Basically, how good is a character at combat and/or how well can he exploit his physical abilities? Weapons are also counted. -Aura: the amount of aura a character has and his ability to control it (Nen techniques). -Ability Proficiency: not the power of that character's ability, but how well they can use it, if it has any weak spots...

Here are two blank ones:

[Character] (T=?)                         [Character] (T=?)

Strength=                                 Strength= Speed=                                    Speed= Intelligence=                             Intelligence= Composure=                                Composure= Stamina=                                  Stamina= Blocking=                                 Blocking= Dodging=                                  Dodging= Combat=                                   Combat= Aura=                                     Aura= Ability Proficiency=                      Ability Proficiency= 