Board Thread:General Discussion/@comment-25814498-20150505201606/@comment-26871105-20160905053946

After revising the previous idea "Atom Sphere", trimming it down as well as solidifying the concept a bit more, this is what I arrived at:

A base ability, and another that's based on it.

Name: Aria Nen Type: Manipulation Description: Through the ability, the user is able to manipulate the air that envelopes their body, centimetres off their skin to a maximum range of 3m radius around the user. The user’s can monitor and control all aspects of the air within the range such as speed, force, distribution, movement, consistency, pressure, disturbances etc in however they want. However if the wind force desired is greater than what the user is capable of dealing physically, it needs to charge before deployment.

With this ability, many feats could be achieved such as aerial movement (flying and walking on the air), total silencing of one’s action (by creating a vacuum layer), parachuting, sonic radar (vibrating surrounding air to send out ultrasounds and receive), shielding (by hardening the air to create a temporary armour) etc etc.

Name: Hymn Nen Type: Manipulation/Emission Description: An offensive application based on the previous ability. After charging, with the help of the Emission category, it is capable of sending out devastating air vibrations from the edge of the controlled air enveloping the user. It has a very small range, only effective in melee situations. Upon touch, can leave a hole on the ground and grinding stones to dust. This ability makes a continuous noise upon being deployed.