Board Thread:General Discussion/@comment-25814498-20150505201606/@comment-27459426-20160523234448

DinoTaur wrote: I think gluttony is Manipulation, because the user is manipulating themselves to act in a way they normally wouldn't, or at least, I hope they normally wouldn't. How about this for Greed:

Greed: The user becomes incredibly greedy, and begins stealing aura from others to satisfy their greed. The amount stolen is directly related to the amount of greed the user is feeling.

Charity: After using Greed, the user must repent for it by continuously leaking their aura out, which will be given back to those from whom aura was stolen. The total amount given out is equal to the total amunt stolen. The rate of leakage will be slightly lower than the rate of aura replenishment in order to guarantee that the user can fully pay back the aura. The user can neither use Zetsu nor try to slow down the rate of aura return. Also, the user cannot use their aura until the entire amount of taken aura has been returned. If the one(s) to whom aura is owed is/are dead, then the aura will be given to their most treasured somebody. I was thinking more along the lines of Greed from the Seven Deadly Sins anime/manga where he could steal the strength of an individual their intelect, physical strength,etc. basically strength in all its forms. So wouldn't it make the Hatsu better if he could steal another person's hatsu? The Charity can stay the same as its a viable limitation either way.

Just a thought.