Board Thread:General Discussion/@comment-25814498-20170501170235/@comment-26328217-20170730161835

This one I got from the Risky Dice card in Greed Island. I'm still trying to improve it, any ideas?

Name: Wild Card

Category: Conjuration (or maybe specialization)

Description: the user is able to create a deck of 52 cards and randomly draw one to affect their chances of success or good luck. 7 is neutral; higher cards improve the odds, lower cards worsen the odds. An ace guarantees success, a two guarantees failure.

Limitations: the user may only use this Hatsu once every 24 hours, must shuffle the deck before picking, and cannot repick a card after the initial drawing. The user has no idea which card they will end up drawing from the deck, and cannot influence the deck in any way.