Board Thread:General Discussion/@comment-25814498-20170501170235/@comment-38957240-20190330201109

LordVulvanon wrote: Ziplockzzz wrote: For a character called Zeher, around PT level. He is a master poisoner, a Naag is what I had in mind, and has developed immunity to most poisons, like Vish Kanyas of lore. I had created these hatsus like way back, but only discovered this forum very recently. English is not my first language, any critique/suggestions are very welcome and appreciated.

Name Slick Sheen

Type Transmutation

Ability Zeher gives his nen the properties of oil and poison, thus making it very slippery and poisonous, though he himself is immune to poison. The nen would be very viscous. He can cover his feet/hands/body part with it, and slip and kinda slither around on it, and apply it on somebody else to poison the target,which, with his growing experience, would be able to produce different effects on target like paralysis, death etc.

Limitations none

Name Enthralling Dance

Type Conjuration

Ability Zeher conjures an elaborate pattern of tattoo that cover all his body, and basically does the bad assest belly dance ever, except like with his whole body, so the tattoos move around in weird ways. Anyone who watches the dance will be like under the effects of narcotic substances, his hand eye coordination will take a serious hit, he will have trouble strategizing etc. Effects grow profounder with prolonged exposure. It is not easy to tear your gaze away from the dance.

Limitations Gyo in the eyes can be used to counter this, however it does nullify it completely. Depends on the level of user and the target. Also, just stop looking at the dance will also nullify the ability, but the dance is very mesmerizing to look at so it is a little hard to stop watching it, and also it would leave you open to a straight up attack. Name

Type Enhancement

Ability Zeher increases his body's flexibility to superhuman levels so he can easily contort his body.

Limitations none No. one: Most poison Users have an antidote at hand like the snakeuser in the exam.

No. two: I thought of a poison transmuter aswell but his restriction was that the longer the poison needs to affect the target the stronger it is. (also mine could transmute an antidote to every poison known to him)

No. three: what kind of poison? Neurotoxin, enzymedamaging, nenpore attacking etc.

No. 1: No antidote as Zeher is a straight up killer, no negotiations with him. Antidotes work the best when you poisoning someone for coercive purposes.

No. 2: Very appropriate limitation for such an ability. I would like to incorporate it myself.

No. 3: Something like an Indian Cora's venom is what I had in mind, both neurotoxin and enzymes. Although nen poisons would not need such classifications