Board Thread:General Discussion/@comment-25814498-20170501170235/@comment-26328217-20170731210938

This one was at least partially inspired by both 'Jumanji' and Kite's Crazy Slots. Still feels like it needs more limitations, though.

Name: Chance Doll

Category: Conjuration (possibly also specialization)

Description: the user conjures a small doll-like device, with a dice inside a small bubble on its head (think of the game 'Trouble') and a slot that dispenses cards in place of its mouth. This device is also sentient, and will talk to the user about what they end up rolling when they use the bubble to roll the dice. A six is the best the user can roll, and a one is the worst. Upon rolling, the device will spit out a card detailing a random effect; based on what the user rolled, this effect can affect the user, the opponent, or both. If the user gets a bad roll, they will struggle to fight; if they get a good roll, their opponent will.

Limitations: the user has no control over the device's rolls, cards, or card effects, making this ability extremely unpredictable to both the user and their enemies. Additionally, once the device has been summoned, it cannot be dismissed until the user has rolled the dice and received a card.