User blog comment:Jojo-a-gogo/Does anyone agree that CC2 should make a HXH fighting game?/@comment-48285-20130610173541

I think it'd be a great idea! Though, I'd want it on all systems (Wii, Wii U, PS3, PS4, XBox systems) because not everybody has, say, a PS4 and I don't like it when games only come out on the system that I don't have but need toplay the game. Anyway, on to the questions you posed:

Features: I could go for all the features you mentioned plus an optional co-op mode (online or offline).

Main: Killua and Gon.

Stages: Whale Island, Kukuroo Mountain/Zoldyck Estate, Cities in G.I. (example: Masadora and AiAi) as well as other G.I. locations, NGL, Numere Wetlands (with the obstacles), Heaven's Arena. (I tihnk I covered pretty much every place that's currently known. Haha.)

Character's Ultimate Attacks: For Gon it'd definitely be his Jajanken and depending on the combo you use, it goes either Rock, Paper or Scissors. For Killua, I'd say his Thunderbolt as of right now (because I can't remember off the top of my head if he has another, stronger move). For Kurapika, it'd be his Judgment Chain (since it's a fighting game, we can ignore the condition he put onhimself to only use it against the Spiders). How it'd work is the opponent would have a quick-time event to break loose or else it kills instantly, no matter what health is left. Leorio would have his stretchy arms. A fair distance away (naturally, as Emission works best at a distance), a portal would open up in front of both fighters and Leorio's punch would travel through the portal. (That's all I'm gonna do.)

Boss Battles: Well, assuming the story mode would relive events from the anime/manga, I'd say those fights.