Board Thread:General Discussion/@comment-25814498-20170501170235/@comment-30349632-20180306064351

Name: Wild Card

Type: Conjurer

Description: The user draws a playing card from a deck, which summons a different construct or being dependant on which card was pulled.

Limitations:

1. The card must be drawn at random from a shuffled deck.

2. The card must be played (summon used at least once) before it disappears.

3. All 52 cards must be in the deck.

Constructs

Number cards = Soldier grunts with differing skills & weapons depending on the card's suit & however many indicated on the card.

Royal Cards = Summon the royal indicated on the card. Power depends on rank, while skills/weapons still depend on suit. Ranked weakest to strongest: Jack, Queen, King, Ace.

Suits

Spades = Swift, lance-wielding warriors (Lancer)

Clubs = Large, hammer-wielding warriors (Tank)

Diamonds = Intelligent, magic-wielding warriors (Mage)

Hearts = Kind, supportive warriors (Healer/stat booster)