Board Thread:General Discussion/@comment-25814498-20190719190634/@comment-26328217-20190904165941

Name: Flying Dutchman (Ghastly Ship)

Type: Conjuration

Description: The user is able to drag a target into a conjured space that takes the form of a large, rusting, derelict freighter filled with what appear to be ghosts who will attempt to scare the victim. Should the target scream, they 'fail' the challenge and get trapped inside what appears to be a ship-in-a-bottle. Smashing the bottle will release the prisoner.

Limitations: The user must explain the rules to the victim once they are inside the ship; to escape the ship, the victim must track down the user in the maze-like hallways and physically touch them. The ghosts will also attempt to scare the user; should the user scream, they will be trapped in the bottle instead.