"I won't go easy on you, missy. It's not personal." — Bara to Biscuit Krueger in "Three-Way Struggle: Part 8" |
Bara (バラ, Bara) is a former member of the Bomber group, alongside Genthru and Sub.[2] He was among the players trying to clear the Greed Island game.
Appearance[]
Bara is a muscular man with middle-parting, long, straight, purple hair, and a tattoo that looks like a trident (🔱) on his forehead.[3]
Personality[]
Much like Genthru and Sub, Bara is cold and ruthless when it comes to his objective, but he cares deeply about his teammates. He is quick to resort to violence, as he demonstrates when he punched a member of Nickes' Alliance for not giving him a "Leave" card promptly enough. He is also the most volatile of the group, reacting in anger when one member of Tsezguerra's team attempted to kill Sub. Despite taking a beating from Biscuit, he laughed when he (incorrectly) estimated her to be unable to beat him.
Background[]
Since Bara was in Battera's mansion before entering[2] and after leaving Greed Island,[4] it is implied that he was hired by the billionaire some time before Gon and Killua.
Plot[]
Greed Island arc[]
After Genthru reveals himself as the Bomber on December 29th, he returns to Battera's mansion, where he meets up with Bara and Sub, who lie in wait with Zetsu. When Puhat arrives, he is unable to sense them.[3] Bara brings Puhat's severed head to Nickes' Alliance as a threat and demands a "Leave" card. Assam refuses, so Bara explains to them that all three Bombers are needed to defuse Countdown. Another player gives him the card, and Bara punches him for not doing so sooner, warning him to prepare three more "Leave" cards. Bara is present when Nickes comes to bargain, and follows Genthru back to the game. After verifying that the promised cards are in the binder, the Bombers touch thumbs and say the keyword, which, instead of removing the Countdown bombs, causes them to explode, killing nearly everyone in Nickes' Alliance.[2] At some point, the trio establishes a monopoly on "Night Jade" and pass by Gon, Killua, and Biscuit in Masadora. They also attempt to find out how to obtain "Wild Luck Alexandrite" and "Plot of Beach" with "Guidepost", but to no avail.
Roughly two months after the mass detonation, Tsezguerra contacts Genthru and offers "Patch of Forest", "Spirited Away Hollow", and "Miniature Dragon" in return for "Night Jade". Bara is favorable to the deal, but moments later he wonders if Tsezguerra could not have acquired a voucher for "Angel's Breath". Nonetheless, he and Sub insist on accepting. He promises to let Motaricke go if, after rolling a Risky Dice, he obtains "Wild Luck Alexandrite" with "Lottery", but the strategy fails repeatedly. Bara expresses concern about Gon, Killua, and Biscuit's rapid progress, but Genthru dismisses this when he claims that they have no S-rank cards. Bara and Sub come up with the idea of getting the cards they need from Tsezguerra's team with a combination of Risky Dice and Tax Collector's Gauntlet, despite the risks involved. The two protest when Genthru rolls the dice to share the same risks as them. When Tsezguerra contacts them again one hour later, the Bombers agree to meet with him.[5]
Changing the appearances of their two captives to look like them, Bara and Sub camouflage themselves before Tsezguerra's team reaches the place of the supposed exchange, with a Tax Collector's Gauntlet already around each of their wrists. Their dice roll is successful, so they run towards the group and, when all four are within range, steal four cards each before returning to Masadora, where they celebrate their success and make plans on how to proceed next.[6] Bara's name is mentioned in Gon's binder.[7] The Bombers soon reach a total of 97 cards and only lack "Wild Luck Alexandrite" and "Plot of Beach".[8]
By casting "List", the Bombers discover that Tsezguerra has obtained the latter card, which they guess to be in his possession. His injury prompts them to demand that he hand it over in one hour, or hostilities will begin.[9] Bara suggests stealing the card they need from the kids, but Genthru responds that the necessity to use Paladin's Necklace makes it impossible. When the two teams meet, Tsezguerra's teammates steal cards from the Bombers while Tsezguerra flies them back to Masadora. Although no important cards were taken, the Bombers resolve to kill Tsezguerra and take his cards by force. In the following eight days, Tsezguerra's team resorts to hit-and-run tactics while also evading them. One night, one of them fires an arrow at Sub while he is sleeping, but Bara saves him. The attacker escapes before Bara can confront him, leaving the latter infuriated. Genthru guesses that Tsezguerra's team keeps finding them thanks to someone's Nen ability.[10] The Bombers thus stake out the spell card shop in Masadora, attacking all players who purchase cards there and taking all their transportation spells. If they have not met Tsezguerra, they let them leave and have them gather more transportation spells, whereas they kill them if Tsezguerra's name is listed among their contacts. A week later, after amassing 48 "Accompany" cards (three more than Tsezguerra's team), the Bombers begin to give chase [11] and force Tsezguerra's team to expend 41 "Accompany" cards. At some point, Bara and Sub have impostors go with Genthru while they return to the spell card shop to ambush Tsezguerra's ally, expecting him to go buy more cards. Eventually, word gets out and players stop visiting the shop. When Tsezguerra's team is all out of transportation spells, Bara and Sub regroup with Genthru in Soufrabi before going after Tsezguerra again, who leaves the game.[4]
Genthru and Bara leave the game as well, killing Sabazushi as they do so.[4] However, Tsezguerra and his team manage to escape with Battera. Ten days later, the Bombers wait by the Shiso Tree. Sub is confident that Tsezguerra's team has given up for good and will not return. When the 240 hours expire, the three head back to Masadora to get more transportation spells before targeting Gon, Killua, and Biscuit.[12] With Bara assigned to fight Biscuit, the Bombers fly to the badlands, where they are tricked by the kids' act, who refuse their offer and escape to Masadora. The Bombers follow the three but lose sight of them when they hide. They check the spell card shop, then use one more "Accompany" to find them. They give chase, impressed with the kids' speed. When Gon refuses to hand over the cards again, Bara chases after Biscuit.[13]
Unexpectedly, Biscuit pulls a card out of her binder: it is an "Accompany" that she had disguised as another card and which she reverts with a Paladin's Necklace, relocating herself and Bara to a beach near Soufrabi. He is surprised that there is no ambush waiting for him and is perplexed by her claim that she did not want him calling his friends for help. She proceeds to beat him up, but despite the injuries, Bara laughs and claims that she cannot defeat him. After he manages to land a hit on Biscuit, knocking her down, she reveals her true form and knocks him nearly unconscious with a single punch to the face. Struggling to remain conscious, he asks her why she hides her true strength, but passes out before she finishes her explanation.[1] Biscuit restrains him and regroups with her teammates, who have also defeated their opponents. Genthru accepts to hand over his cards on the condition that Gon's team uses "Angel's Breath" to heal Bara, and the three reveal that they have prepared "Clone" cards in advance to have multiple copies.[14] Bara is thus restored to perfect health.[15]
Abilities & Powers[]
Bara has a good degree of physical strength and skills at hand-to-hand combat. He took little damage from Biscuit's blows and managed to hit her and knock her down with a back-handed slap, although she was holding back and had let him strike her on purpose.[1] He has good reactions, having managed to catch an arrow mid-flight in spite of the darkness and the suddenness of the attack.[10] He also has a surprising amount of endurance, able to survive a straight punch from Biscuit in her true form, something even she was impressed by since she normally kills her opponents with one blow.[1]
Nen[]
Bara appears to be a very capable Enhancement user, withstanding Biscuit's attacks with overall superficial injuries[1] despite the latter having defeated Binolt in one blow and without using aura.[16] Bara is fairly skilled at Zetsu, as neither Puhat[3] nor Tsezguerra or his allies could sense his presence.[6]
Bara's Nen Abilities | ||
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Type: Conjuration, Emission, Manipulation | Countdown (命の音 Sound of Life) | |
When he and his two teammates put their thumbs together and say a certain keyword in unison, the time bombs planted by Genthru will explode simultaneously.[2] |
Manga Appearances[]
Battles[]
Battles |
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Trivia[]
- In the official databook, his name is also spelled as "Bara"[17] (identical to the rōmaji for his original name and the version in the Viz translation).
- Bara's original Japanese name, バラ (Bara), and more commonly its form written with hiragana, ばら, literally means "rose(s)"—a symbol notoriously used (here implicitly, but more explicitly forward in the story) by the manga author, Yoshihiro Togashi, as a metaphor for bombs, explosions, and the like—a meaning clearly linked to the Bombers' ability concept. As a suffix for a title (-bara), his name also indicates multiple people (i.e., the "Bomber" being actually more than one person).
- The trident emblem, tattooed on his forehead and stamped on his shirt, could be related to the fact that the "Bomber" is actually a group composed of three people and the base kanji of the group's name literally meaning "Bomb Devil/Demon".
- Since Battera mentioned hiring Hunters multiple times, it is possible that Bara is one.[18][19]
Translations around the World[]
Language | Name | |
---|---|---|
Arabic | بارا (Bara) | |
Chinese | 巴拉 (Bā lā) | |
Russian | Бара (Bara) |
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Hunter × Hunter - Volume 18, Chapter 177
- ↑ 2.0 2.1 2.2 2.3 Hunter × Hunter - Volume 15, Chapter 144
- ↑ 3.0 3.1 3.2 Hunter × Hunter - Volume 15, Chapter 143
- ↑ 4.0 4.1 4.2 4.3 Hunter × Hunter - Volume 17, Chapter 173
- ↑ 5.0 5.1 Hunter × Hunter - Volume 16, Chapter 152
- ↑ 6.0 6.1 Hunter × Hunter - Volume 16, Chapter 153
- ↑ Hunter × Hunter - Volume 16, Chapter 158
- ↑ Hunter × Hunter - Volume 16, Chapter 160
- ↑ 9.0 9.1 Hunter × Hunter - Volume 17, Chapter 169
- ↑ 10.0 10.1 Hunter × Hunter - Volume 17, Chapter 171
- ↑ 11.0 11.1 Hunter × Hunter - Volume 17, Chapter 172
- ↑ Hunter × Hunter - Volume 17, Chapter 174
- ↑ 13.0 13.1 Hunter × Hunter - Volume 17, Chapter 175
- ↑ Hunter × Hunter - Volume 18, Chapter 181
- ↑ Hunter × Hunter - Volume 18, Chapter 182
- ↑ Hunter × Hunter - Volume 14, Chapter 137
- ↑ Hunter × Hunter Hunter Association Official Issue: Hunter's Guide; Character & World Official Databook (pg. 137)
- ↑ Hunter × Hunter - Volume 13, Chapter 120
- ↑ Hunter × Hunter - Volume 13, Chapter 122
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