Hunterpedia
Hunterpedia

Pro × Con × Trap (賛成×反対×落とし穴, Sansei × Hantai × Otoshiana) is the 13th episode of the original Hunter × Hunter anime. It first aired on January 20th, 2000.

Overview[]

The objective of the third phase is to get down from Trick Tower alive. The group teams with Tonpa and they must win 3 out of 5 matches against tower prisoners. Tonpa takes the first match with a hardened criminal and promptly gives up. He doesn't want to be a Hunter and just likes watching others fail.

Synopsis[]

Gon, Killua, Kurapika, and Leorio try to think of a way to get down from the top of the tower. One examinee, who is a rock climber, tries to climb down the tower, but gets captured by large flying creatures. Kurapika suggests that there might be a door that could lead them down to a lower level of the tower. Seeing that the other examinees seem to have the same idea, the four spread out to find a door.

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Gon, Killua, Kurapika and Leorio gather around the trap doors

Gon and Killua soon find a door and call for Leorio and Kurapika. They discover that a door has a self-lock function once a person already used it. Luckily, Gon is able to find more than enough doors for them, which are close to each other. They picked their doors and bid farewell, thinking that they would be separated from each other from thereon. However, once they jump down the door, they find out it all leads down to the same room.

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All five arrive and they escape the first room

Gon sees a table with five timers. It turns out that they have to take the ‘Path of Majority Rules’ to get out of the tower. They cannot start until there are five of them in the room, so they wait until Tonpa arrives from the top of the tower. A wall opens once Tonpa wears his timer and they start on their way out of the tower. Right from the start, Tonpa tries to sabotage the four by choosing the opposite option from them.

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The five prisoners

Soon they reach a battlefield, where five prisoners are waiting for them on the other side. They have to fight the prisoners in one-on-one matches, where they have to win three out of five matches to pass through. The prisoners are hired by Lippo, the jailer, and the examiner for Phase Three, to stall the applicants from reaching the bottom of the tower. For each hour they stall the applicants, their prison years will be reduced. The first one to fight from the prisoners is Bendot, a muscular robber and murderer. Meanwhile, Tonpa volunteers to fight first from Gon’s team.

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Gon volunteers to be next

When both fighters get to the battlefield, Bendot suggests a deathmatch, to which Tonpa readily agrees. Although Gon, Killua, Kurapika, and Leorio were initially surprised by this, Tonpa immediately admits defeat and gives the prisoners their first win. He reveals that he has no desire to become a Hunter and that his true motive to take the exam is to crush rookies. Gon resolves the tension by saying they can still win as they have the majority. The prisoners send out their next person, and Gon volunteers for the second round. They then proceed to the next match with Sedokan and Gon as the second fighters.

Characters in Order of Appearance[]

Anime and Manga Differences[]

  • In 1999 anime adaptation, examinee #86, the rock climber, approaches Gon's group before attempting to climb down Trick Tower. In the manga, he instead approaches and speaks to the Amori Brothers.
  • In the 1999 anime adaptation, Togari's examiner position is taken by a different, unnamed examiner.
  • The locking mechanism of Trick Tower's trapdoors is shown as Leorio attempts to open one that had already been triggered. In the manga, Gon and Killua discover that a trapdoor can only be tripped once separately, and the door simply would not budge whatsoever.
  • The 1999 anime adaptation adds Tonpa overhearing Gon's group playing rock-paper-scissors to determine the order in which they will each pick a trapdoor.

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