Greed Island (グリードアイランド, Gurīdo Airando) is a famous video game in the world. It is played on the "JoyStation", a video game console, is out of print, and sells at auctions for at least 8 billion. The game transports its players' physical bodies into the world of "Greed Island", only releasing them when they die (at which point they die in "real life" too), when they win, or when they use a special card in the game that lets them out. It can only be played by people who can use Nen. There is no limit to how many people can enter the game and it is possible to play the game without a memory card, however to save ones progress a memory card is needed. Using a multi-tap, it is possible for multiple people to use one save file to enter the game. In actuality, it is a real place that is an island located east of the Yorbian Continent.
Intended for the exclusive use of Hunters, its 5.8 billion price tag is the highest ever for any video game; there were 20,000 pre-orders for only 100 copies. After its initial sale, the game disappeared from the market. In 1988, Battera offered to buy the game for 17 billion and 50 billion for the clear data. However, no one came forward.
According to the Hunter Website, the difficulty level to get the game used to be at H-class (easiest) since it's already available on public auctions, but because of the sheer high price it's been raised to G-class (easy).
Ring, Binder, and CardsEdit
All players will have a ring that allows them to use two keyword spells in the game (and is also required to join the game):
1. Book - by saying the keyword "Book", it will cause a Card Binder to materialize for the player's personal use to stash cards.
2. Gain - by saying the keyword "Gain", an item in its card form will turn back into its material form but can't return to its card form again.
The Card Binder has a total of 100 specified card slots; the goal of the game is to collect and fill these slots with the properly specified cards. There are also a total of 45 unnumbered free slots in the binder for storing "undesignated" numbered cards. The binder can also be used to check the names of players met on the island. The binder does not materialize in the 'real world'. Only the three-slot binder obtained, by completing the game can be summoned with the "Book" command after leaving the game. The same rule applies to cards and "Gain."
All items that are picked up on the island transform into cards. These items can be materialized into item form again by holding it and saying "Gain". If the item is not placed in the binder within a minute, cards that are turned into items cannot be returned into their card form again and the player would need to find the same item once more to get the card version again. Cards cannot be used outside of Greed Island, and will not respond to "Gain," unless they are one of the three placed in a special binder obtained by clearing the game. Then they may be used in real life. There are four distinct sets of different cards. These are the 100 Restricted Slot Cards, the 40 Spell Cards, the Unrestricted Slot Cards, and the Game Master only Cards.
Parts of the CardEdit
- Upper left - Item/Card Designation Number
- Upper center - Item Name
- Upper right - Acquisition Difficulty and Card Transformation Limit
- Center - Item Illustration
- Bottom - Item Description/Function
Card Rank/Acquisition Difficulty LevelsEdit
Each card has a difficulty level that's written on the upper right of the card. There are a total of 10 levels as listed below, from the most difficult to the easiest to get in the game.
Maximum Card Transformations LimitEdit
There is a limit on how many times an item can be transformed into its card form. The item can only be transformed into its card form a certain number of times. Once that number has been reached no other player can turn that item into a card. The higher the card rank is, the lower its Card Transformations Limit would be.
Greed Island is as big as a small country. Based on the possible accuracy of the island's map, Shalnark estimates that its size is equal to the Kotoritana Republic territory (approx. 83,450 km²/32,220 sq. mi.).
- Shiso Tree: This is the starting point of the game.
- Magic City of Masadora: This is the only place on the island where Spell Cards can be purchased.
- Spell Card Shop: Where players can purchase spell cards at a given price. When spell cards are used or players leave the game, the inventory of cards is replenished.
- Port City Soufrabi: A place where the player can find a method to leave Greed Island and return to the real world. It can be attained by bribing or knocking out the Harbor Master.
- The City of Love, Aiai: Filled with almost every 'romantic' scenario. Hisoka considers it a nice place to spend time.
- City of Prizes, Antokiba: Every month a different contest is held, with differing prizes for each month. Specified Slot Card can be won during the 'even' months. It is one of the two starting cities.
- Gambling City Dorias: Plenty of casinos are located here, and this is also where some cards can only be acquired by playing in here. The item "Risky Dice" can be useful here.
- Rubicuta: Another starting town in the game because of its short distance from the island's main entrance.
- Capital City, Limeiro: The capital of Greed Island that can only be accessed by those who have completed the Specified Slot Cards and won the End of Game Quiz to receive card #000 "Ruler's Blessing". Dwun and List live here.
- Port: The only port on the island and home of the Harbormaster; by defeating him the player gets a "Transport Ticket" card to leave the game. Elena, a Game Master, operates from a tower in the port city teleporting players out of the game.
- Badlands: A series of hills (composed of eroded sedimentary rocks) in dry terrain with minimal vegetation and inhabited by many monsters. It is where Gon and Killua were trained by Biscuit. Within its area, there is an abandoned town/camp and tunnels dug by Gon and Killua.
- Village of the Bandits from the Mountains: Where the Sick Villagers, that pose as bandits in the mountains, reside. Everyone in the village suffers from a curse, similar to an endemic disease that increases from a low to a high fever, fatal after one month. Once the player heals all of them, card #075 "Wild Luck Alexandrite" is given as a reward for the achievement.
- Bunzen: Little is known about this town or village to which Abengane returns after talking with Gon and Biscuit; his purpose there was, apparently, mainly to use the forest nearby the city entrance to perform the ritual involved in his Exorcism Nen ability.
- Trade Shops: Where players can buy information, deposit money, sell cards, and purchase cards (other than the spell ones, including all the rank-B cards).
- Main article: G.I. Game Masters
There is a total of 11 people responsible for creating the game, and it turns out the name GREED ISLAND is actually an acronym composed of first letters of its creator's names. Some of them are on the island as Game Masters.
- G - Ging
- R - Razor
- E - Elena (Game Master in charge of players leaving the game, twin sister of Eta)
- E - Eta (Game Master in charge of players entering the game, twin sister of Elena)
- D - Dwun (Actual name Wdwune, until Ging decided to change his name)
- I - Unknown (Presumed to be Ickshonpe Katocha)
- S - Unknown
- L - List
- A - Unknown
- N - Unknown
- D - Unknown
Location in the World MapEdit
|Greed Island is located East of the Yorbian Continent|
Greed Island is populated by a plethora of non-player characters (NPCs) with different functions.
|Casino King||Cat Diner NPC||Gold Dust Girl||Gold Dust Girl Guard|
|Harbormaster||Plot of Beach NPC||Sick Villagers||Antokiba Trade Shop NPC|
|Masadora Trade Shop NPC||Spell Card Shop NPC|
Gold Dust Girl Guard - A man who stands guard outside the Gold Dust Girl's mansion.
Harbormaster - Found on the only port on the island, he determines who is able to leave the island "by boat". To get a ticket to leave he needs to be either bribed or defeated.
Antokiba Trade Shop NPC - A man who gives various types of information to players.
Masadora Trade Shop NPC - A man who gives various types of information to players.
Spell Card Shop NPC - A woman who sells spell cards to players.
- See also: Pirates
|Cyclops||Bubble Horse||Radio Rat|
|King White Stag Beetle||Melanin Lizard||Owl NPC|
|Wolf Pack||Hyper Puffball||Unnamed One-eyed Monster|
|Unnamed Slime Monster||Unnamed Worm Monster|
Cyclops - A group of one-eyed humanoid giants who use blunt weapons, they prefer to move in groups and will attack anything that goes inside their territory. They are found in the mountains on the way to Masadora city. They collapse when they are hit in the eye.
Bubble Horse - A type of horse that releases red and white bubbles that when popped, releases a loud noise which it uses as an opportunity to escape.
Radio Rat - A timid rodent that manipulates objects to scare away predators while hiding. It faints when it is seen.
King White Stag Beetle - A rare white beetle in Greed Island, it uses special pheromones to lure other insects to build a huge colony. It leaves the colony once a day for an evening stroll.
Melanin Lizard - A large lizard that can swallow a whole cow, it can use its huge body to pin down and kill its victim by suffocation. It has a mole on its back that is very vulnerable to attacks that's hidden by camouflage.
Galgaida - A type of fish that are given as a reward in Antokiba, it is edible and tasty whether it's boiled or grilled and is considered as one of the island's famed delicacies, it's eggs are believed to bestow long life.
Owl NPC - An owl that is used to send letters and mail.
Hyper Puffball - Are animals that move in incredible speeds; its body's hardness is similar to that of a rubber ball so it does not do any serious damage.
Wolf Pack - A pack of werewolves that attacked Gon, Killua, and Biscuit.
- The two cards Ickshonpe Katocha mentioned when asking Ging to trade were not available to players before party cleared the game. This may mean either that Ickshonpe is a Game Master and they have access to exclusive cards, or that the cards have been changed after Gon's victory.
- The card acquirement difficulty levels seem to be the same used by the Hunter Association.
- Greed Island was never actually in the 1999 anime until the second OVA series.
Anime and Manga DifferencesEdit
- In the 1999 anime, when Gon and Killua first reached Antokiba, they found out through a bystander that the date (the same day they entered the game) was September 11th (9-11).
- In both the 1999 and the 2011 anime, the first card seen and used was #1027 "Trace", however in the manga, "Trace" was still the first one used, but #1001 "Peek" appeared before it.
Intertextuality and ReferencesEdit
- Prior to "Greed Island", Yoshihiro Togashi had used the science-fiction concept of "video games in real life" in three other manga he created:
- In 1987, Togashi wrote Tonda Birthday Present, a short story appearing in Togashi's anthology series Ōkami Nante Kowakunai!!, released in Weekly Shōnen Jump magazine. The story involved a middle school student (a prototype to Yusuke Urameshi) bringing his favorite RPG to life via a machine created by his mad scientist father.
- Tsukishito Amanuma, a minor antagonist from Togashi's manga YuYu Hakusho, has the ability to bring video games to life. Furthermore, he is also known under the alias of "Gamemaster".
- Level E, an anthology series focusing on extraterrestrials visiting Earth, features a story arc involving five grade-schoolers being teleported to an alien planet that operated as a J-RPG akin to the Final Fantasy series.
Translations around the WorldEdit