Matvere (マトベール, Matobēru) is a member of the Heil-Ly Family.[1]
Appearance[]
Matvere is a young man with large eyes, a small nose, and a perpetual grin. He has long bangs and wears a jacket with pants.[2]
Personality[]
Like his fellow Heil-Ly members, Matvere seems to have sadistic tendencies and no qualms about killing many people, even looking forward to it so that he can gain his abilities. He also repeatedly expresses a desire to be an Emitter.[2]
Plot[]
Succession Contest arc[]
Matvere is seen with the other Heil-Ly members as Morena uses her Contagion on them one at a time and explains how her Nen ability works.[1]
In the Heil-Ly's hideout, several members look at the bottom half of Luini's corpse up against a nearby wall. A construction worker named Daemon (level 20) points out how much Luini's loss will affect them since he allowed them to hunt for prey from the hideout. A professional gamer named Gelato (level 19) adds how dangerous it will be now since the military is on high alert. An investigator's assistant named Perigord (level 18) suggests that someone should recreate Luini's ability. An arcade employee named Bille (level 20) says that he has already decided on his ability. Perigord reminds them that Morena said everyone has an innate type, confident that Luini was an Emitter. Bille replies that an Emitter needs to do the job, but Gelato points out that they need to figure out how to raise their levels so they can reach level 21. Matvere says that he wants to be an Emitter, but that he can't do this. An Emitter and human trafficker named Voconte (level 26) suggests using his "door" ability to catch prey that wander into the trap, adding that they have ways to reel them in.[2]
Tevelares and Quorolle then enter the room, with the latter wondering if there are any Emitters since they need someone who can create projectiles. As Perigord comments on the popularity of Emitters, Matvere (a college student and level 18) happily says that he wants to be an Emitter and plans to make a firearm, with Gelato commenting that he doesn’t get to choose. Quorolle asks if he could handle handcuffs turned into pigeons, leaving Matvere confused. After Tevelares explains that the Xi-Yu underboss killed Padaille with his ability, and they need to destroy the pigeons at a distance, Matvere replies that he would need to try it to know for sure.[2]
After being teleported to the Heil-Ly's hideout, Tassi is left confused when he finds himself standing in front of a closed door. Bille suddenly appears behind him and stabs him in the neck with a small knife, celebrating the fact that he reached level 21. Three other members congratulate him as Matvere hands him a cup to perform the Water Divination test and says that he was a Transmuter. Bille hopes to be an Emitter, but is left disappointed when he turns out to be a Conjurer. Gelato points out that there seem to be a lot of left-handed Conjurers.[3]
In Morena's office, one member tells her that the butler they left in the VVIP area as a liaison to the Fourth Prince has gone quiet. With four members standing in front of her, Morena guesses that Tserriednich may be on to them and adds that their hideout will be discovered soon based on Gateaume's report. She proposes bringing one of Tserriednich's personal soldiers over to their side, revealing that one of them will go with Dogman to capture a guard. Matvere (now level 21) thinks for a second and then says that he would prefer to be the "organ". He also says to himself that it's a pain to change clothes, as blood is seen spattered on his jacket.[3]
Abilities & Powers[]
Nen[]
Matvere is a Transmuter. Having reached level 21 with Morena's Nen ability, Matvere's aura amount and output have been increased. He also obtained a Nen ability, which remains unknown.[3]
Manga Appearances[]
349. Worm Toxin | Absent |
350. Prince | Absent |
351. Battle to the Death | Absent |
352. Troublesome | Absent |
353. Cold-Blooded | Absent |
354. Heat | Absent |
355. Detonation | Absent |
356. Unfortunate: Part 1 | Absent |
357. Unfortunate: Part 2 | Absent |
358. Eve | Absent |
359. Departure | Absent |
360. Parasite | Absent |
361. Withdraw | Absent |
362. Resolve | Absent |
363. Nen Beast | Absent |
364. Speculation | Absent |
365. Choice | Absent |
366. To Each His Own | Absent |
367. Synchronization | Absent |
368. Foul Play | Absent |
369. Limits | Absent |
370. Observation | Absent |
371. Mission | Absent |
372. Disappearance | Absent |
373. Inheritance | Absent |
374. Ability | Absent |
375. Persuasion | Absent |
376. Determination | Absent |
377. Scheme | Absent |
378. Balance | Debut |
379. Collaboration | Absent |
380. Alarm | Absent |
381. Predation | Absent |
382. Awakening | Absent |
383. Escape | Absent |
384. War | Absent |
385. Warning | Absent |
386. Hypothesis | Absent |
387. Recreation | Absent |
388. Reflection | Absent |
389. Curse | Absent |
390. Clash: Part 1 | Absent |
391. Clash: Part 2 | Absent |
392. Information | Absent |
393. Plea | Appears |
394. Hypothesis | Appears |
395. Founding: Part 1 | Absent |
396. Founding: Part 2 | Absent |
397. Founding: Part 3 | Absent |
398. Search | Absent |
399. Expulsion | Absent |
400. Secrecy | Absent |
References[]
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