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Nickes' Alliance was composed of 63 Greed Island players hired by Battera.[2]

Structure[]

The ten founding members decided to split 20 billion from Battera's Jenny Symbol 201150 billion payoff. The remaining 53 members were to be rewarded according to the length of their membership and their job's degree of risk.[2] Recent recruits who entered the game with Puhat and Abengane would have received around Jenny Symbol 2011200 million. If a member contributed by finding a valuable item, they would have received a bigger share from the total payoff, with a Jenny Symbol 2011500 million bonus for SS-rank cards.[3]

New members were escorted using the spell card "Accompany" to Kosofftro rather than traveling directly to the hideout location in order to keep it a secret. Each new member was given four sheets containing details regarding the 40 spell cards, and they were expected to memorize all of them in one hour. If a new member failed in this task, they would be assigned as a gofer.[4]

Game Plan[]

The alliance's strategy was to monopolize about 1,900 offensive and defensive spell cards in order to prevent other players from defending against their attacks, while they were able to take the cards they needed from their specified slots. To maintain these spell cards, the alliance needed about 45 people to store them in their free slots, as well as people who would monitor, recruit players, and collect cards. Ideally, a group of 70 people was needed to execute this strategy. The plan was to stop recruiting for new members after reaching 800 spell cards and then ultimately go on the offensive and start collecting cards (instead of taking them) once they had monopolized a total of 1,300 spell cards, which would have taken them a maximum of two months after reaching 800 spell cards. From there, it would only have taken one more month to clear the game. It should be noted that these numbers were only an estimate since they did not take into consideration other factors like the specifics of the obtained cards.[4]

A hideout for the members responsible for storing the cards was necessary as it decreased the risks of getting stolen from as well as guaranteed a bigger collection. Even though they had collected all 40 spell cards at one point, the founding members held off on exchanging them for the SS-rank "Angel's Breath" as they still needed a spare for the spell card "Fortress", which happened to be their top priority. New members were not allowed to leave the hideout until they had learned to estimate within 5 centimeters the 20-meter radius of close-range spells as it also determines "encounters" between players and grants the ability to cast spells on said players.[4]

Members[]

The alliance consisted of ten founding members and 53 other members, eight of which were new recruits who entered the game at the same time as Gon, Killua, and Biscuit.


Active
Deceased
Former
Unknown
Nickes' Alliance
Founders
Nickes Alliance Founder 9 GI Portrait
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Nickes Alliance Founder 10 GI Portrait
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Members
Nickes Alliance Member 8 GI Portrait
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Nickes Alliance Member 9 GI Portrait
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Nickes Alliance Member 10 GI Portrait
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Plot[]

Greed Island arc[]

Immediately after a player dies due to an explosion to his abdomen, a man by the name of Nickes reassures Gon and Killua that it was another player's Nen ability that killed the person. He goes on to explain "player hunts" that are due to the card conversion limit in the game. Killua understands the motives behind the attacks, and Nickes then asks the boys to join his alliance as they have a surefire way of clearing the game.[5] The boys are hesitant at first, but are convinced after Nickes points out that Killua has a certain spell cast on him, explaining other things to the two new players. The boys agree and are taken to meet three more of the alliance members as well as three new players.[3]

The alliance members discuss the infamous player hunter called the Bomber, the three ways to obtain cards, what method the alliance uses to obtain cards, how they currently have 800 spell cards in their possession, and the number they need for a monopoly (which is 1,900 and can be achieved if they have 70 members in their alliance to their total number of 53 members to put their plan into action). Currently, they have collected 67 of the 100 specified slot cards needed to complete the game in the five years since the alliance began, and they hope to complete their mission within one month.[3] As for the payout of Battera's Jenny Symbol 201150 billion reward, it will be split equally among the other members while the founders and top contributors will receive the lion's share. If all goes well, they should be able to complete the game within three months. New players Puhat and Abengane join, while Gon, Killua, and another new player decline.[2]

Out in an open field, the alliance members wait for another ally named Jispa who casts "Leave" on the new members to dispel any spells cast on them but also not before taking any cards in their free slots since they will disappear the moment they leave the game. With the new members out of the game, Jispa reveals that another member named Contarch managed to recruit eight more players bringing the total number of members in the alliance to 63. Jispa then brings up the fact about the payout, causing Nickes and Genthru to get into a heated argument, but the two are stopped due to not wanting two other members, Isaac and Nomdieu, to overhear their discussion.[2]

Later that day, Jispa transports the ten new recruits to Kosofftro, as the alliance hideout is nearby there. On the way to the base, Jispa further details the job they will have and how they will obtain the SS-rank card "Angel's Breath". At the base, two senior alliance members explain the basics about spell cards and tell the new recruits that they have to memorize the list of spell cards in the game within an hour or else they will be demoted to goffer jobs. Abengane and Puhat do so in a brief time, but when the two are questioned on the facts, Abengane passes, while Puhat fails and has to do it over.[4]

After a couple of months pass, Nickes announces to alliance members that they have managed to finally accumulate 90 of the 100 specified slot cards. Figuring that they will have to confront the Single-Star Jackpot Hunter Tsezguerra, Nickes is confident that with their abundance of spell cards, they can win against him if it comes to it. Genthru also makes an announcement, which leaves the members aghast as he confesses that he is the Bomber and that he has placed bombs on all of the members. Jispa then tries to subdue Genthru, but Genthru quickly counters him by blowing off Jispa's face. He then goes on to explain how to disarm the bombs.[1] After the Bomber details how his bombs are placed and how to disarm them (by either catching him and saying a certain phrase or surrendering all of their specified slot cards), he then escapes by using a "Leave" card. Although nearly everyone in the alliance is left terrified by the situation, Abengane tries his best to calm the others and to work out how Genthru's ability works. Nevertheless, the alliance members begin to panic, but Nickes makes a tearful plea for them to surrender all their cards since Jispa's life is on the line.[6]

Afterwards, Puhat confronts Genthru alone in Battera's mansion to try and negotiate with him, but is ruthlessly killed in the process.[6] Puhat's head is delivered by another Bomber member named Bara, who uses the act of violence to show the others why they shouldn't mess with the Bombers. After requesting a "Leave" card, not being given one, and then disclosing that he is also a Bomber member and telling them how to disarm the bombers, he is given one of the cards and punches the player in the face for not giving it to him in the first place. He adds that they will need to bring more "Leave" cards to the trade-off as well, and then leaves. Later, Nickes meets Genthru in Battera's mansion and reveals that Jispa is dead. Genthru, however, doesn't seem to care and requests his ring so that he can check the save data. After Nickes gives into the demand, Genthru gives the ring to Sub since if a person wears two rings, the user's original data will be erased.[7]

Back in the game, the Bombers check the cards they have received and then disarm the bombs... or rather, set them off using the way that was previously explained by Bara.[7] Before the alliance members died by the Bombers' ability, Abengane meets with Gon and Biscuit[8] and reveals to them that Genthru is the Bomber and how his abilities work. His final request to them is to avenge them as he says that he is going to warn other players, though in reality he just goes to a nearby forest in Bunzen and exorcises the bomb placed on him with his Nen ability. After some Nen training, Gon suggests to Biscuit that they should check the alliance base for any survivors, but Biscuit doubts that any survived. However, she thinks that they may encounter the Bombers soon, saying that they should go to their base to look for clues. She also suggests that they buy more spell cards, and at the spell card shop in Masadora, they are told that a new shipment of cards has arrived, which both Gon and Biscuit realize is all the cards that the alliance members had been collecting.[9]

When Gon checks his binder, many of the alliance members' names are mentioned in it.[10] During the Greed Island Quiz, Abengane approaches the now restrained Genthru, touches him, utters the phrase that disarms his bomb ("I caught the Bomber"), and walks away, making him one of only two members (Cuzco being the other) of the alliance that survived the Bomber's massacre.[11]

References[]

  1. 1.0 1.1 Hunter × Hunter - Volume 15, Chapter 142
  2. 2.0 2.1 2.2 2.3 Hunter × Hunter - Volume 14, Chapter 131
  3. 3.0 3.1 3.2 Hunter × Hunter - Volume 14, Chapter 130
  4. 4.0 4.1 4.2 4.3 Hunter × Hunter - Volume 14, Chapter 132
  5. Hunter × Hunter - Volume 13, Chapter 129
  6. 6.0 6.1 Hunter × Hunter - Volume 15, Chapter 143
  7. 7.0 7.1 Hunter × Hunter - Volume 15, Chapter 144
  8. Hunter × Hunter - Volume 15, Chapter 146
  9. Hunter × Hunter - Volume 15, Chapter 147
  10. Hunter × Hunter - Volume 18, Chapter 158
  11. Hunter × Hunter - Volume 16, Chapter 185

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