The Sick Villagers are a group of non-player characters (NPCs) residing within the game Greed Island.[1]
Appearance[]
The Sick Villagers wear a helmet with a mountain logo on its center, a scarf that covers the lower part of their face, a sleeveless tunic with a sash, bracers, and cloth shoes. They also carry swords.[1]
Personality[]
Contrary to what is said about them being bandits,[2] they are actually residents of a small village suffering from a mysterious illness and in need of money to pay for their exorbitantly priced medicine.[1] They are also known to show trust and credence towards those who have shown them kindness without asking for compensation.[3]
Plot[]
Greed Island arc[]
The Sick Villagers are first mentioned by a trade shop NPC, who warns Gon and Killua about a group of bandits in the mountain area.[2] Followed by a persistent Biscuit, the two boys encounter the villagers posing as bandits in the mountains. They leap into the air to seemingly attack the boys, but instead fall on their knees and plea for help. They bring Gon, Killua, and Biscuit to their village, and it's explained that the son of one of the villagers and everyone else in the village is suffering from a local endemic disease that starts as a low fewer, but worsens over time and proves to be fatal after one month. The boy's father explains that there's a medicine for the disease, but the effects only last a week and when one stops taking it, the fever quickly rises again.[1]
Gon asks how expensive the medicine is, and Killua thinks that the villagers will offer them something valuable if they give them money. The boy's mother says that it's 80,000, the same amount Gon and Killua have. Gon then gives the money to the woman, who graciously accepts it. When the boy becomes cold, Gon and Killua also give up their clothing. The leader is thankful to both of them, but Killua assures him that no thanks are needed, though adds that an item or information would suffice. However, the villagers have nothing of the sort.[1]
After Gon wins the Paladin's Necklace in a tournament and reads about it in his binder, he has an idea that the villagers they met before weren't sick but suffering from a curse. Gon, Killua, and Biscuit return to the village, and Gon asks the villagers to entrust them with their lives. The boy's father says that they will trust them since they helped them before without asking for any compensation. All of the villagers suddenly transform into their card form and are cured with the help of Gon's Paladin's Necklace, becoming healthy. With the villagers now cured of their disease, they bestow the Wild Luck Alexandrite as a reward, and the three celebrate after Gon changes the item into its card form.[3]
Cards[]
References[]
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